Sumoman update #13

It’s time to redesign HUD. I have made first iteration for Games Jam: Kanobu. Now I don’t like the result. And we need to fix it for the new tizer. Here is a different mockups:


I decided to make HUD very simple, without any round shapes as I wanted early. So, one simple bar for energy (eat sushi-rolls and make super-strikes) and one bar for time scale. I have made gif for programmer. First part is about energy, second part is about time rewind.