Sumoman update #19

Good news! We almost have finished all of the levels for a single game. There are still some little issues indeed. But mostly all levels are ready. For example, here is the long screenshot of Night Town level:

It took us a lot of time to complete the final level. It is very big and complicated in production and testing. But it is also very interesting. Here are concept-art, that I did a couple years ago, and screen with mockup of the level:
watches_level      gears_mockup2

And here is the video with a one hardcore place of this level.  Players will hate us for such complicated moment. But it is the final level — it should be most complicated!

There are a lot of work still: sounds, storyline, music and levels for split screen mode.

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