Our new game BE-A Walker got page on Steam.
It is a side-scroller walking simulator in which you are playing as a pilot of the battle mech called BE-A Walker (Biped Enhanced Assault Walker), defending a human colony from the hordes of savage natives located on Eldorado planet.
Good news! We almost have finished all of the levels for a single game. There are still some little issues indeed. But mostly all levels are ready. For example, here is the long screenshot of Night Town level:
It took us a lot of time to complete the final level. It is very big and complicated in production and testing. But it is also very interesting. Here are concept-art, that I did a couple years ago, and screen with mockup of the level:
And here is the video with a one hardcore place of this level. Players will hate us for such complicated moment. But it is the final level — it should be most complicated!
There are a lot of work still: sounds, storyline, music and levels for split screen mode.
A lot of new videos today.
We have finished intro video about Sumoman. We decided to make Japanese voiceover and subtitles for other languages. It is a pretty hard to make voiceover for every language.
Next video is walkthrough of one of thee levels. This is a Limbo-style level. This is one of the references to games that inspired us so much.
Part of new level that we have just finished. A puzzle with a box and big thing with wheels.
We have became one of 8 finalist in Main Competition of the 6th Independent Games Festival China (IGF China)! So, we are going to Shanghai on GDC China.
As I understand we will have some booth for showing our game there. Anyone can meet us there and play Sumoman. Is anybody going there?